You’re calling this a toy? Fine then——
Why don't you take a shot and find out!
Card Strategy & Abilities
:When this card is discarded from hand during your turn, you may put this card into soul. []:When this unit boosts a grade 3 or greater unit with "Seraph" in its card name, your opponent chooses a card from their drop, and imprisons it in your Prison. If three or more of your opponent's cards are imprisoned in your Prison, this unit gets +2000 until end of that battle.