[]:At the end of the battle this unit attacked, [], this unit, and it gets drive -2 until end of turn. If your opponent's vanguard is grade 3 or greater, this unit's drive becomes 1 until end of turn. - []: [Bind a Crimson Moon card from hand, soul, or drop], choose the same number of your opponent's rear-guards as the number of Crimson Moon cards in your bind zone, and until end of your opponent's next turn, they cannot intercept, and cannot during the stand phase. All of your front row units get +5000 until end of turn. If your bind zone has three or more Crimson Moon cards, they get +10000 instead of +5000.